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Corona Ideas Portal

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Materials & Maps

Corona AO additional outputs

HiCould it be possible to have adittional outpus for Corona AO map
Carlos Alberto Rodriguez Tellez 5 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Option to set colours of Fabric material's weft and warp by strand.

I would love if the fabric material could take multimap as input for weft and warp colour so we could have real plaid fabrics.
Vardenis Pavardenis 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Easy HDRI rotation manipulation

Hello, Is it possible to implement an approach to loading HDRI bitmaps into environment with a fixed rotation value? Let me explain: The issue i am facing, is that i have material libraries of HDRI´s that i use to quickly load into the scenes, but...
bruno carnevalli 10 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Blur offset in Corona bitmap

Please distance independent blur control to Corona bitmap. In 3ds Max bitmap it is called blur offset and it is quite useful in certain situations. I think it would be really useful to have it in Corona bitmap as well, especially since Max bitmap'...
Vardenis Pavardenis 11 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Render Distance map to file or disable updates

Sometimes using a distance map is a great way to generate a scatter map or mask for materials in your scene. However the distance map is computationally pretty expensive especially with lots of items or high resolution assets and often i find myse...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Material modifier per object

Hey! Would it be possible to have a master material modifier for objects? Like a 3ds Max modifier to change materials? And to be able to add a coefficient or arbitrary value to all the material channels of objects? Darker, rougher, less IOR, more ...
Stephane Agullo 6 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Corona AO streaks

Hi, could we have this effect for Corona AO, similar to RichDirt and Vray Dirt
Carlos Alberto Rodriguez Tellez 6 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Raycast Projection for Distance Map (Splines)

When using a spline as the source in the Corona Distance Map, the effect only appears where the spline physically intersects the surface or falls within the distance threshold. Request: Add a Raycast Projection mode so that the entire spline is pr...
Stephen Sanders 7 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Render V-Ray materials (or at least be able to convert them) without the need of install vray application

Not be able to render and convert V-Ray materials like it used to be on older versions slows down the model's import process and makes hard to work on legacy scenes
Alessandro Alessio 7 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Self-illumination on material, texture viewable in viewport by default

When doing signage in renders, it's crazy annoying not being able to see the bitmap displayed in the viewport as soon as the Self-illumination multiplier of the material has been changed to anything bigger than 0. It just becomes a white surface i...
Jens Andersen 7 months ago in Corona for 3ds Max / Materials & Maps 0 Pending