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Corona Ideas Portal

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Mapping randomizer global offset/tiling

Could we have a way to refine the offset and tiling of the randomizer map instead of doing it in each channel? there are some maps that have large gaps between the tiles and we need to refine this using offset and tiling, in vray, UVWRandomizer ha...
Carlos Tellez 2 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

mapping randomizer map flip variation

Could we have this option so we can add more randomization variations
Carlos Tellez 2 months ago in Corona for 3ds Max / Materials & Maps 2 Pending

folder like structure in VFB for tonemapping or maybe lightmix

It would be useful to have a ability to compare different setups in Tone Mapping part with single on/off click on folders with different tone-mapping or lightmix setup.
Karel Buhr 5 months ago in Corona for 3ds Max / VFB 0 Pending

Improvements to lister

Specifically for the proxies' lister, I need to select multiple and change an attribute for all at the same time. For example, several proxies from box to mesh.
Guido Lupaz 5 months ago in Corona for 3ds Max / Workflow and Tools 1 Pending

speed up material preview in the Compact Material Editor

Opening and closing the material editor is still very slow when you have all the materials, I don't know why all the materials have to be rendered again. Isn't there a way to buffer the material preview? 5-10 seconds each time the editor opens is ...
JOAQUIN PC 2 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Update Interactive LightMix automatically

Automatically update Interactive LightMix with new lights created every time a render or interactive render is launched and do not reset the existing ones, as happens with Vray
JOAQUIN PC 2 months ago in Corona for 3ds Max / Lights 1 Pending

Control CoronaSelectMtl with Parameter Wire

I'm currently working on a series of products that have multiple colour options. There are 5+ different materials that change when the primary colour changes, and I've set them all to use CoronaSelectMtl to save time on the change over / eliminate...
Joe Ritson 2 months ago in Corona for 3ds Max / Workflow and Tools 1 Pending

A simple exposure control right in the viewport frame buffer.

Based on: https://forum.corona-renderer.com/index.php?topic=44037.0 Either via the edit tone mapping button or the camera, changing exposure is too cumbersome for quick changes. Most of the times you have another object selected rather than the c...
Guido Lupaz 5 months ago in Corona for 3ds Max / Rendering 0 Pending

Open Node Editor when selecting material (as an option in Corona settings)

Would be great to be able to chose to open up a material (when double clicking on it) directly in the node editor. Similar to Redshift, you can chose in the renderer settings how the material opens.
Yann Verbeke 7 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Add Grain Post Production Effects

I know it sounds counter intuitive due to the fact we need fast an noise free renders but: is it possible to add a post effect in the Frame Buffer that uses this technique and is controlled by a floating number for strenght, light and shadow areas...
Alexander Hubl 7 months ago in Corona for 3ds Max 0 Pending