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Stencil feature in the VFB for care-free rendering against bitmap backgrounds

For users rendering against backplate images provided by the client, it's very much needed to use a background that is completely unaffected by any VFB operators and volumetric materials. In many cases, it is currently not possible to get a 1:1 pi...
Marcin Gruszczyk over 1 year ago in Corona for 3ds Max / VFB 1 Pending

No parsing scene, preparing geometry etc. whenever using render region during INTERACTIVE RENDERING

During interactive rendering, the process of Parsing Scene, Preparing Geometry, etc. occurs every time I use the Render Region feature. This behavior is quite inconvenient, as the scene reloads completely even when the camera hasn’t been moved and...
Josef 2 months ago in Corona for Cinema 4D / VFB 0 Pending

Easy HDRI rotation manipulation

Hello, Is it possible to implement an approach to loading HDRI bitmaps into environment with a fixed rotation value? Let me explain: The issue i am facing, is that i have material libraries of HDRI´s that i use to quickly load into the scenes, but...
bruno carnevalli 4 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

light material has no light units

i know it would require area calculation before rendering the frame but having the light units in the light material as well, would be very helpful
Steven indexofrefraction about 1 year ago in Corona for Cinema 4D / Lights 2 Pending

VFB Denoise/Bloom entire image

I dont understand why VFB cant apply post effects in the whole image, it only applies on the last piece of info it has, for example, If I render a complete image, then I want to make a change as region it only creates post effects for that region,...
Carlos Alberto Rodriguez Tellez 2 months ago in Corona for 3ds Max / VFB 0 Pending

Ability to copy and paste objects without duplicating the material

When I copy and paste an object from another project, the material is not duplicated as many times as I paste it. In CINEMA4D without Chaos Corona, no matter how many times you paste an object from another project, the material is never duplicated...
yuji yanmaychi about 1 year ago in Corona for Cinema 4D / Materials & Maps 1 Pending

Hair Material Corona

It would be nice to have plug & play presets for making, fur, fabrics and carpets.
federico villani over 1 year ago in Corona for Cinema 4D / Other 0 Pending

Lightmix layers accessible by maxscript

It would be great if there was a maxscript method to access each lightmix layer and its value/tint/state This would make certain automations for common tasks in lighting design really quick and easy instead of needing to load and save conf files. ...
Jack Pedleham 4 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Make "Pivot placer" faster / easier to use

I use a lot the feature "Pivot placer", but is is a pain to always select often used settings, as it always opens back in new session as "no change". A simple ways to make it more fast & easy to use : put 4 radio-buttons for each axis XYZ : No...
claudio gallego 7 months ago in Corona for 3ds Max / Geometry 0 Pending

Lighting analysis option (compare with VRayLightMeter)

Taken from forum post at https://forum.corona-renderer.com/index.php?topic=2308.0
Tom Grimes over 1 year ago in Corona for 3ds Max / Rendering 0 Pending