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Corona Ideas Portal

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Stencil feature in the VFB for care-free rendering against bitmap backgrounds

For users rendering against backplate images provided by the client, it's very much needed to use a background that is completely unaffected by any VFB operators and volumetric materials. In many cases, it is currently not possible to get a 1:1 pi...
Marcin Gruszczyk over 1 year ago in Corona for 3ds Max / VFB 1 Pending

Disable all caustics checkbox in all materials if Caustics is not checked in Performance

Currently Caustics needs to be checked in the material and in the Performance tab. When it's disabled in the performance tab but enabled in the material, the material comes out dark.It would be better if the checkbox in Performance works as a glob...
Stephen Sanders 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

V-ray Properties for Corona?

I use V-Ray and Corona as needed, and I really wish Corona had options like V-Ray Properties for each object. Mainly to Enable and Disable "Visible in reflections", "Visible in refractions" and Trace Sets. Some projects need these options so we ca...
Amit Chippa 9 months ago in Corona for 3ds Max / Geometry 1 Declined

Render region in the interactive viewport.

Render region in the interactive viewport. Same as the VFB.
Martin Bailey 10 months ago in Corona for Cinema 4D / Rendering 0 Pending

Lighting analysis option (compare with VRayLightMeter)

Taken from forum post at https://forum.corona-renderer.com/index.php?topic=2308.0
Tom Grimes over 1 year ago in Corona for 3ds Max / Rendering 0 Pending

CShading_SourceColor render element with exclude reflection option

Hello, Currently, we have no option similar to VRayDiffuseFilter, where we can directly see only the source textures and colors. The CShading_SourceColor adds reflections on top, which makes some use cases, such as enhancing in post or debuggin...
Dart Design over 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Be able to put an empty or dummy geometry in the scatter for advanced distributions

Right now if you put a no renderable geometry in chaos scatter it will be rendered, what we need is to be able to do so in order to make some advanced scatter effects just like itoo allows. Also more distribution options would be a great addition.
juan estupiñán over 1 year ago in Scatter / Features 0 Pending

Change behavior when adjusting ‘additional outputs’ for the first time

When you have a bitmap plugged into something like corona color adjustment or corona mapping randomizer, and then you add an additional output it unplugs your first map from the material. No real reason for this and in a complex scenario it compli...
Daniel Temple over 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

light material has no light units

i know it would require area calculation before rendering the frame but having the light units in the light material as well, would be very helpful
Steven indexofrefraction over 1 year ago in Corona for Cinema 4D / Lights 2 Pending

Hair Material Corona

It would be nice to have plug & play presets for making, fur, fabrics and carpets.
federico villani over 1 year ago in Corona for Cinema 4D / Other 0 Pending