"Zoom to fit" option for the Corona VFB (just like the one that VRay already has)
What I´d love to see is an option that VRay already has which is called "Zoom to fit" in the Framebuffer. Whenever I render an image with Corona in a certain resolution it´s either too small in the framebuffer or it´s already zoomed in so that I c...
Dear Chaos Team,
I'm a passionate Blender user and a great admirer of the stunning realism and user-friendly workflow offered by Corona Renderer in 3ds Max and Cinema 4D.
I, along with many others in the Blender community, would love to see offi...
Corona Lights would benefit from the ability to apply and focus a projection map. Ive found myself doing a lot of stage lighting work recently and needing to simulate things like gobos. Currently i cant see a way to achieve a gobo with a corona li...
Access scatter instances positions as scene objects without converting
When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Mental ray used to have a light metering tool that could display the light levels hitting a surface. It would be reallt useful for those of us in archviz and design to have a similar method of checking light levels. It could be as simple as a help...
The default color of the horizon line of corona cameras is black, which makes it very hard to see with the default viewport background. It would be great to either be able to customize the color or if the default is more like a cyan or bright green.
Currently triplanar uses a square mapping, even when the input bitmap is rectangular. The way to deal with this is to manually control the tiling. But it'd be better to have the triplanar map do this automatically by simply adding a check box.
All surfaces have imperfections and scratches is almost always present on any material, yet I have found no good procedural way to do this in corona. Siger Scratches is barely usable and I have gotten no good results from it whatsoever, and bitmap...