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PLEASE UPDATE CORONA CONVERTER (VrayMultiSubTex->CoronaMultiMap)

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayMultiSubTex->CoronaMultiMap OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I think it's unn...
Dart Design 5 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

PLEASE UPDATE CORONA CONVERTER (VrayCurvature -> CoronaCurvature)

Hi, Please update corona converter 2.4.0 by addingVrayCurvature -> CoronaCurvature OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I think it's unnecessary to explain how p...
Dart Design 5 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

GPU rendering support

It would be great to add GPU rendering into the mix, to speed up the rendering process
Adrianna Polcyn 5 months ago in Corona for 3ds Max / Rendering 2 Declined

Native file output handling

3ds Max's file output system is flawed in many ways. That results in many problems when working with Render Elements, EXR files, MultiLayer files, and Cryptomatte. Bit-depths get saved wrong, files change their size between render nodes, render el...
Michał Bartecki 5 months ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending

V-ray Properties for Corona?

I use V-Ray and Corona as needed, and I really wish Corona had options like V-Ray Properties for each object. Mainly to Enable and Disable "Visible in reflections", "Visible in refractions" and Trace Sets. Some projects need these options so we ca...
Amit Chippa about 1 month ago in Corona for 3ds Max / Geometry 0 Pending

Projection map slot in corona lights

Corona Lights would benefit from the ability to apply and focus a projection map. Ive found myself doing a lot of stage lighting work recently and needing to simulate things like gobos. Currently i cant see a way to achieve a gobo with a corona li...
Jack Pedleham 12 months ago in Corona for 3ds Max / Lights 1 Pending

Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Jack Pedleham 7 months ago in Scatter / Features 5 Pending

Blur offset in Corona bitmap

Please distance independent blur control to Corona bitmap. In 3ds Max bitmap it is called blur offset and it is quite useful in certain situations. I think it would be really useful to have it in Corona bitmap as well, especially since Max bitmap'...
Ramūnas Gerulskis about 1 month ago in Corona for 3ds Max / Materials & Maps 0 Pending

OSL shader compatability please!

This would bring parity with Max and add a shaders that are otherwise very difficult to create/control
Rye Fanoni 12 months ago in Corona for Cinema 4D / Materials & Maps 1 Pending

Corona Light Meter

Mental ray used to have a light metering tool that could display the light levels hitting a surface. It would be reallt useful for those of us in archviz and design to have a similar method of checking light levels. It could be as simple as a help...
Jack Pedleham 9 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending