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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Render Distance map to file or disable updates

Sometimes using a distance map is a great way to generate a scatter map or mask for materials in your scene. However the distance map is computationally pretty expensive especially with lots of items or high resolution assets and often i find myse...
Jack Pedleham 2 days ago in Corona for 3ds Max / Materials & Maps 0 Pending

Batch save images from History

As title says, Could we have an option to save all images at once from VFB history? Sometimes I need to make renders for all the scene assets and having this option could help to save all images at once. There are some tools like Project Manager t...
Carlos Alberto Rodriguez Tellez 4 days ago in Corona for 3ds Max / VFB 0 Pending

Port Material and Render Dialog UIs to Qt

The UI of Corona materials is slow to display, especially when using IR and switching between materials. The UI will redraw only slowly, due to the fact that Corona materials and the render dialog use the Win32 framework for its UI. It's well visi...
Marcin Gruszczyk 5 months ago in Corona for 3ds Max / Materials & Maps / Workflow and Tools 2 Pending

Parsing performance optimization (e.g. for animations)

Added from the "The most wanted feature?" poll on the Corona Forum.
Tom Grimes 5 months ago in Corona for 3ds Max / Rendering 0 Pending

Clumping / Cluster

We need some clustering / clumping options. Please please!
Martin Carlson 5 months ago in Scatter / Features 1 Pending

Triplanar as a mapping option in the Corona Bitmap

Created based on a forum post, which had ended up with this suggestion: "simplified triplanar mapping could be implemented straight into Corona bitmap, next to explicit, real world and enviromental mapping modes. So when you don't need advanced pa...
Tom Grimes 5 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Corona Toon/Outlines Shader

Either an expansion to the coronaWire functionality to allow 'profiles' to be rendered as outlines. Or a specific shader that would allow for rendering of useful elevations and plan views as outlines. It should not outline every single polygon nor...
Jack Pedleham 5 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Moon & Stars addition for Corona Sun & Sky

Clouds were a fantastic addition to the Corona Sky and it would be amazing for timelapse-style animations (or even any night time still/animation) if a moon and stars could be added to the sky for realistic lighting.
Sam Large 5 months ago in Corona for 3ds Max / Rendering 1 Pending

chromatic aberration as a post effect in the VFB2

It would be a very useful feature to get an even more "real" camera lens effect.
Johannes Gehrke 5 months ago in Corona for 3ds Max / VFB 4 Pending

Scene Environment per Camera

Making different lighting scenarios for each single camera is a common practice for everyone and there are many techniques out there to manage the scene, but when the Cameras are many and the scene is complex it becomes a pain in the ass to go bac...
Alessandro Alessio 2 months ago in Corona for 3ds Max / Cameras 0 Pending